

Spending 90 minutes with Super Mario Odyssey, across the opening section and two of the game’s Kingdoms (or, worlds) it’s a return to classic 3D Mario. But also, one that has been sorely missing of late. Super Mario Odyssey represents the latest version of a style of game that has existed for about 20 years. Maybe not to the 100%, all 120 stars collected level of Super Mario 64. Not as a sign of laziness, but another testament to the enduring foundation set by one of the all-time greats.įollowed by Super Mario Sunshine on the GameCube and then Super Mario Galaxy on the Wii, it’s a series that I’ve always come back to and finished each and every time. So then, it’s no wonder that the controls in Super Mario Odyssey, the latest in the 3D Super Mario line of platformers that began on the Nintendo 64, are mostly the same. But the truth of the matter is Super Mario 64 is one of only a handful of 3D titles from the mid ‘90s that is still great to play today. Now, this trip down foggy memory lane might be a case of simply leaning into nostalgia for a different time. A close friend’s birthday skipped just to put in a few more hours. $399.95 for the console and $99.95 for a copy of Super Mario 64.ĭay one of the Nintendo 64 era was spent playing the world’s first true 3D platformer. New receipts stapled on top of each other one by one until Marolled around. Money earned from that first job in retail.

The US one, only to restart the process once the Australian launch was delayed to the following year. Counting down to a potential release-date big deal. I’m talking high-school graffiti big deal.

Granted, there were a lot of 64-bit duds too.įor me, the Nintendo 64 was a big deal. No boring movies to sit through, or rump shaking CD music to shake our rumps to. To those who took the plunge, whilst giving a middle-finger to the slow as hell technology they called the CD-ROM, the cartridge-based Nintendo 64 was home to many classic, gimmick free, pure gaming experiences. Most of the 3D worlds found in the ‘90s were riddled with the stuff. The hypothetical z-axis and an abundance of what we would come to know as fog.

Super Mario 64 was not only a system seller, it represented that first huge step into the world of true 3D gaming.
